Please use this identifier to cite or link to this item: http://hdl.handle.net/1880/49465
Title: Catch Billy Minor
Authors: Trevor Pasanen
Francis-Poscente, Krista
Keywords: Mathematics Education
Issue Date: Jun-2013
Publisher: Delta-K
Citation: Pasanen, T & Francis-Poscente, (in press). Catch Billy Miner, Delta-K
Abstract: Are you looking for fresh ideas for challenging your students? Catch Billy Miner is a great game that you can play in class. We call this game unfair because there is a way to always win. By always winning you can have some fun with your students demonstrating your exceptional skills at game play. This game is suitable for many ages, but we focused this article for Grades 4-6. Once your students learn the winning strategy, they will have gained skills learning how to solve a problem with number and pattern.
Description: This is a mathematical problem/game for use in a Grade 4-6 classroom
URI: http://hdl.handle.net/1880/49465
ISSN: 0319-8367
Appears in Collections:Francis, Krista

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