Please use this identifier to cite or link to this item: http://hdl.handle.net/1880/50798
Title: Toward game orchestration: tangible manipulation of in-game experiences
Authors: Graham, T.C. Nicholas
Bellay, Quentin
Schumann, Irina
Sepasi, Amir
Issue Date: 2012
Publisher: ACM
Abstract: We define game orchestration as the activity of creating experiences for game players at run-time. This paper presents a design space for game orchestration techniques, and describes two novel game orchestration systems.
URI: http://hdl.handle.net/1880/50798
Appears in Collections:Papers

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