Extracting Emotion From Movement: Representing Interactions as Glyphs

dc.contributor.authorVan Dale, Danieleng
dc.contributor.authorYoung, Jameseng
dc.contributor.authorSharlin, Ehudeng
dc.date.accessioned2009-11-03T17:24:07Z
dc.date.available2009-11-03T17:24:07Z
dc.date.issued2009-11-03T17:24:07Z
dc.description.abstractWe present a preliminary exploration of information visualization techniques for extracting social and emotive aspects of movement. Our glyph-based technique visualizes particular characteristics of a motion path or interaction sequence between two characters. In this paper we detail our efforts of creating glyphs that extract and expose underlying emotive and social aspects of the collocated physical interplay between a human and a robot.eng
dc.description.refereedNoeng
dc.identifier.department2009-947-26eng
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/31010
dc.identifier.urihttp://hdl.handle.net/1880/47470
dc.language.isoengeng
dc.publisher.corporateUniversity of Calgaryeng
dc.publisher.facultyScienceeng
dc.subjectUser interfaceseng
dc.subjectgraphical user interfaceseng
dc.subjectHuman factorseng
dc.subject.otherEmotion, motion, behaviour, glyph, visualizationeng
dc.titleExtracting Emotion From Movement: Representing Interactions as Glyphseng
dc.typetechnical reporteng
thesis.degree.disciplineComputer Scienceeng
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
2009-947-26.pdf
Size:
118.91 KB
Format:
Adobe Portable Document Format
Description:
License bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.86 KB
Format:
Item-specific license agreed upon to submission
Description: