Sketch-Based Dance Choreography

Abstract
Sketching and doodling are two techniques commonly used by choreographers to design a dance sequence. These sketches usually represent the trajectory of the dancer in the scene. A set of annotations can be used to differentiate the various dance movements. In order to have more control over the choreographed dance, a 3D animation is preferable. During the past decade, evolution of sketch-based interfaces has provided 3D interaction techniques for modelling and animation. Long traditions of mouse-keyboard-menu-based techniques are now taking more intuitive forms. However, there is no significant effort on creating a sketch-based solution for dance choreography. This thesis presents a novel sketch-based approach to assist dance choreographers authoring dance motions in a 3D environment. The proposed approach allows a choreographer to storyboard a dance using stick figure sketches of a dancer. It also helps to draw the trace of a 3D avatar to direct it in the same way choreographer intends. Inspired by traditional choreography, a set of simple annotations is introduced for ballet. These annotations help to retrieve and blend ballet `mini-motions' in order to create a synthesized dance. To build the mini-motions, several ballet movements in a MoCap database are analyzed and processed. The proposed approach is unique in its use of captured motions, an intuitive method for motion control and its ease of use for non-experts. It allows choreographers to convey their ideas using an animation sequence. The ability of watching dance motions from different angles helps to exactly plan the scene. This approach has the potential to revolutionize the way choreographers create dance patterns.
Description
Keywords
Dance, Education--Technology, Computer Science
Citation
Moghaddam, E. (2015). Sketch-Based Dance Choreography (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. doi:10.11575/PRISM/27796