• Information Technology
  • Human Resources
  • Careers
  • Giving
  • Library
  • Bookstore
  • Active Living
  • Continuing Education
  • Go Dinos
  • UCalgary Maps
  • UCalgary Directory
  • Academic Calendar
My UCalgary
Webmail
D2L
ARCHIBUS
IRISS
  • Faculty of Arts
  • Cumming School of Medicine
  • Faculty of Environmental Design
  • Faculty of Graduate Studies
  • Haskayne School of Business
  • Faculty of Kinesiology
  • Faculty of Law
  • Faculty of Nursing
  • Faculty of Nursing (Qatar)
  • Schulich School of Engineering
  • Faculty of Science
  • Faculty of Social Work
  • Faculty of Veterinary Medicine
  • Werklund School of Education
  • Information TechnologiesIT
  • Human ResourcesHR
  • Careers
  • Giving
  • Library
  • Bookstore
  • Active Living
  • Continuing Education
  • Go Dinos
  • UCalgary Maps
  • UCalgary Directory
  • Academic Calendar
  • Libraries and Cultural Resources
View Item 
  •   PRISM Home
  • Science
  • Science Research & Publications
  • View Item
  •   PRISM Home
  • Science
  • Science Research & Publications
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

ISSUES AND EXPERIENCES DESIGNING AND IMPLEMENTING TWO GROUP DRAWING TOOLS

Thumbnail
Download
1991-438-22.pdf.gz (55.03Kb)
1991-438-22.ps.gz (79.59Kb)
Download Record
Download to EndNote/RefMan (RIS)
Download to BibTex
Author
Greenberg, Saul
Roseman, Mark
Bohnet, Ralph
Webster, Dave
Accessioned
2008-02-27T22:09:42Z
Available
2008-02-27T22:09:42Z
Computerscience
1999-05-27
Issued
1991-07-01
Subject
Computer Science
Type
unknown
Metadata
Show full item record

Abstract
Groupware designers are now developing multi-user equivalents of popular paint and draw applications. Their job is not an easy one. First, human factors issues peculiar to group interaction appear that, if ignored, seriously limit the usability of the group tool. Second, implementation is fraught with considerable hurdles. In particular, contemporary window systems and their user interface toolkits actually inhibit implementation efforts by failing to provide adequate building blocks for constructing group interface primitives and by not supplying an adequate architectural infrastructure. This paper describes the issues and experiences we have met and handled in the design of two systems supporting remote real time group interaction: \fIGroupSketch\fR, a multi-user sketchpad; and \fIGroupDraw\fR, an object-based multi-user draw package. On the human factors side, we summarize empirically- derived design principles that we believe are critical to building useful and usable collaborative drawing tools. On the implementation side, we describe our experiences with replicated versus centralized architectures, schemes for participant registration, multiple cursors, network requirements, and the structure of the drawing primitives.
Notes
We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca
Corporate
University of Calgary
Faculty
Science
Doi
http://dx.doi.org/10.11575/PRISM/30713
Uri
http://hdl.handle.net/1880/45935
Collections
  • Science Research & Publications

Browse

All of PRISMCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

Download Results

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

  • Email
  • SMS
  • 403.220.8895
  • Live Chat

Energize: The Campaign for Eyes High

Privacy Policy
Website feedback

University of Calgary
2500 University Drive NW
Calgary, AB T2N 1N4
CANADA

Copyright © 2017