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dc.contributor.authorGreenberg, Sauleng
dc.contributor.authorMarwood, Davideng
dc.date.accessioned2008-02-27T22:10:56Z
dc.date.available2008-02-27T22:10:56Z
dc.date.issued1994-02-01eng
dc.identifier.urihttp://hdl.handle.net/1880/45951
dc.description.abstractThis paper exposes the concurrency control problems that occur when groupware is implemented as a distributed system. Traditional concurrency control methods cannot be applied directly to groupware because system interactions includes people as well as computers. Methods, such as locking, serialization, and their degree of optimism, are shown to have quite different impacts on the interface and how operations are displayed and perceived by group members. The paper considers both human and technical considerations that designers should ponder before choosing a particular concurrency control method. It also reviews our work-in-progress designing and implementing a library of concurrency schemes in GroupKit, a groupware toolkit.eng
dc.language.isoEngeng
dc.subjectComputer Scienceeng
dc.titleREAL TIME GROUPWARE AS A DISTRIBUTED SYSTEM: CONCURRENCY CONTROL AND ITS EFFECT ON THE INTERFACEeng
dc.typeunknown
dc.publisher.corporateUniversity of Calgaryeng
dc.publisher.facultyScienceeng
dc.description.notesWe are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.caeng
dc.identifier.department1994-534-03eng
dc.date.computerscience1999-05-27eng
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/30744
thesis.degree.disciplineComputer Scienceeng


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