NAVIGATING THE ANIMATION JUNGLE
Date
1988-05-25
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Abstract
This tutorial paper presents an overview of 3D computer
animation with an emphasis on motion control. A toxonomy of various
motion control techniques is presented and examples are given. Also
presented is the use of implicit surfaces (known as Soft Objects), for
modelling and animation. The usefulness of this technique as
applied to animation is shown along with a number of examples.
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Computer Science