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dc.contributor.authorHinrichs, Utaeng
dc.contributor.authorSchmidt, Hollyeng
dc.contributor.authorIsenberg, Tobiaseng
dc.contributor.authorHancock, Markeng
dc.contributor.authorCarpendale, Sheelagheng
dc.date.accessioned2008-03-11T16:03:37Z
dc.date.available2008-03-11T16:03:37Z
dc.date.issued2008
dc.identifier.urihttp://hdl.handle.net/1880/46334
dc.description.abstractWe address the issue of enabling text entry for walk-up-and-use interactive tabletop displays located in public spaces. Public tabletop installations are characterized by a diverse target user group, multiperson interaction, and the need for high approachability and intuitiveness. We first define the design constraints of text-entry methods for public tabletop installations such as clear affordances, audience expertise, support of direct-touch interaction, visual appearance, space requirements, multi-user support, and technical simplicity. We then describe an iterative design process that was informed by these constraints and led to the development of two stylus keyboard prototypes—BubbleQWERTY and BubbleCIRCLE—for use in interactive public tabletop installations.eng
dc.language.isoengeng
dc.titleBubbleType: Enabling Text Entry within a Walk-Up Tabletop Installationeng
dc.typetechnical reporteng
dc.description.refereedYeseng
dc.publisher.corporateUniversity of Calgaryeng
dc.publisher.facultyScienceeng
dc.description.notesWe are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca
dc.identifier.department2008-893-06eng
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/30493
thesis.degree.disciplineComputer Scienceeng


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