SPINALTAP: AN ARCHITECTURE FOR REAL-TIME VERTEBRAE DRILLING SIMULATION
Date
2002-09-27
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Abstract
This report describes the implementation of the SpinalTap virtual
spinal surgery simulation system. The goal of the system is to simulate
drilling into vertebrae. Two methods for reconstructing a vertebrae from CT
scan data are presented. Several models of an L3 vertebrae are reconstructed
with varying results. An architecture for real-time high speed decimation of
point volumes is explained and implemented. Simulations performed with test
data show collision testing rates of over 400Hz on current PC hardware.
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Computer Science