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dc.contributor.authorBecker, Katrineng
dc.date.accessioned2008-08-14T17:52:29Z
dc.date.available2008-08-14T17:52:29Z
dc.date.issued2006
dc.identifier.citationKatrin Becker, Pedagogy in Commercial Video Games, in Games and Simulations in Online Learning: Research and Development Frameworks, Information Science Publishing edited by David Gibson, Clark Aldrich and Marc Prensky 2006 (Ch. 2 p.21-47).eng
dc.identifier.urihttp://hdl.handle.net/1880/46750
dc.language.isoengeng
dc.publisherInformation Science Publishing/IGI Publishingeng
dc.titlePedagogy in Commercial Video Gameseng
dc.typebook part
dc.description.refereedYeseng
dc.publisher.urlhttp://www.igi-pub.com/eng
dc.publisher.corporateUniversity of Calgaryeng
dc.publisher.facultyScienceeng
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/35454
thesis.degree.disciplineComputer Scienceeng


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