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|Title:||Gaming in South Dakota : a study of gambling participation and problem gambling and a statistical description and analysis of its socioeconomic impacts|
|Other Titles:||Gambling and problem gambling in South Dakota|
Gaming in South Dakota : a statistical description and analysis of its socioeconomic impacts
|Authors:||Volberg, Rachel A.|
Stuefen, Randall M.
Madden, Michael K.
|Keywords:||Compulsive gambling -- South Dakota -- Statistics;Gambling -- South Dakota -- Statistics|
|Publisher:||Business Research Bureau, University of South Dakota|
|Abstract:||The following report is a synthesis of primary and secondary research to estimate the participation in various types of gaming, economic impacts, social impacts and the prevalence of problem and pathological gambling. It is an effort to describe the sociological and economic impacts of gambling employing scientific method. One approach relies entirely on survey data and the other uses existing secondary data sources. The first study, "Gambling and Problem Gambling in South Dakota," is a survey based study used to assess the prevalence of problem and pathological gamblers in the state's population. The instrument used to estimate the problem is the South Oaks Gambling Screen. It has been found valid and reliable in distinguishing pathological gamblers among hospital workers, university students, high school students, prison inmates and inpatients in alcohol and substance abuse treatment programs. One thousand five hundred sixty (1,560) South Dakota adults were interviewed. The second portion of this report is a study entitled "Gaming in South Dakota: A Statistical Description and Analysis of its Socioeconomic Impacts." This effort explores the socioeconomic impacts of gaming on the players and the revenue impacts on government using secondary sources of data. The economic measures reviewed include impacts on other consumer sectors, income and employment, business formation and market structure. The social measures studied are aid to dependent children, food stamp recipients, child abuse and neglect, child support enforcement, divorce filings, uncollected property taxes, bankruptcy, small claims and foreclosures. Fiscal impacts on state and local government are also discussed. The discussion of gaming using this approach is limited to legal activities that are required to report player activity and revenues.|
|Appears in Collections:||Gambling Literature|
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