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The Proximity Toolkit: Prototyping Proxemic Interactions in Ubiquitous Computing Ecologies

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Author
Marquardt, Nicolai
Diaz-Marino, Roberto
Boring, Sebastian
Greenberg, Saul
Accessioned
2011-05-05T17:05:48Z
Available
2011-05-05T17:05:48Z
Issued
2011-05-05T17:05:48Z
Other
Proxemic interactions, Ubiquitous Computing Ecologies
Subject
Proxemic relationships
interaction,
Type
video
technical report
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Abstract
People naturally understand and use proxemic relationships in everyday situations. However, only few ubiquitous computing (ubicomp) systems interpret such proxemic relationships to mediate interaction (proxemic interaction). A technical problem is that developers find it challenging and tedious to access proxemic information from sensors. Our Proximity Toolkit solves this problem. It simplifies the exploration of interaction techniques by supplying fine-grained proxemic information between people, portable devices, large interactive surfaces, and other non-digital objects in a room-sized environment. The toolkit offers three key features. 1) It facilitates rapid prototyping of proxemic-aware systems by supplying developers with the orientation, distance, motion, identity, and location information between entities. 2) It includes various tools, such as a visual monitoring tool, that allows developers to visually observe, record and explore proxemic relationships in a 3D space. (3) Its flexible architecture separates sensing hardware from the proxemic data model derived from these sensors, which means that a variety of sensing technologies can be substituted or combined to derive proxemic information. We illustrate the versatility of the toolkit with a set of proxemic-aware systems built by students.
Refereed
No
Corporate
Universtiy of Calgary
Faculty
Science
Doi
http://dx.doi.org/10.11575/PRISM/30789
Uri
http://hdl.handle.net/1880/48506
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