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Title: An Introduction to Experience Requirements
Authors: Callele, David
Neufeld, Eric
Schneider, Kevin
Issue Date: 2010
Publisher: IEEE
Abstract: We consider the application of requirements engineering principles and techniques to the elicitation, capture, and representation of the output of the user experience design process. A stimulus-perception-response model is used to motivate experience requirements, defined as descriptions of user experiences that must be met (functional experiences) or are satisfaction goals (non-functional experiences). We identify potential benefits and look at experience requirements in video games.
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