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dc.contributor.authorMarquardt, Nicolai
dc.contributor.authorNacenta, Miguel A.
dc.contributor.authorYoung, Jim
dc.contributor.authorCarpendale, Sheelagh
dc.contributor.authorGreenberg, Saul
dc.contributor.authorSharlin, Ehud
dc.date.accessioned2015-07-30T20:18:16Z
dc.date.accessioned2015-07-30T22:56:59Z
dc.date.available2015-07-30T20:18:16Z
dc.date.available2015-07-30T22:56:59Z
dc.date.issued2009
dc.identifier.urihttp://hdl.handle.net/1880/50505
dc.identifier.urihttp://hdl.handle.net/1880/50760
dc.description.abstractIn everyday life, our interactions with objects on real tables include how our fingertips feel those objects. In comparison, current digital interactive tables present a uniform touch surface that feels the same, regardless of what it presents visually. In this video, we demonstrate how tactile interaction can be used with digital tabletop surfaces. We present a simple and inexpensive device -- the Haptic Tabletop Puck -- that incorporates dynamic, interactive haptics into tabletop interaction. We created several applications that explore tactile feedback in the area of haptic information visualization, haptic graphical interfaces, and computer supported collaboration. In particular, we focus on how a person may interact with the friction, height, texture and malleability of digital objects.en_US
dc.publisherACMen_US
dc.titleThe Haptic Tabletop Puck: The Videoen_US
dc.typeunknown
dc.description.refereedYesen_US
dc.publisher.urlhttp://dx.doi.org/10.1145/1731903.1731943en_US
dc.identifier.doi10.1145/1731903.1731943


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