• Information Technology
  • Human Resources
  • Careers
  • Giving
  • Library
  • Bookstore
  • Active Living
  • Continuing Education
  • Go Dinos
  • UCalgary Maps
  • UCalgary Directory
  • Academic Calendar
My UCalgary
Webmail
D2L
ARCHIBUS
IRISS
  • Faculty of Arts
  • Cumming School of Medicine
  • Faculty of Environmental Design
  • Faculty of Graduate Studies
  • Haskayne School of Business
  • Faculty of Kinesiology
  • Faculty of Law
  • Faculty of Nursing
  • Faculty of Nursing (Qatar)
  • Schulich School of Engineering
  • Faculty of Science
  • Faculty of Social Work
  • Faculty of Veterinary Medicine
  • Werklund School of Education
  • Information TechnologiesIT
  • Human ResourcesHR
  • Careers
  • Giving
  • Library
  • Bookstore
  • Active Living
  • Continuing Education
  • Go Dinos
  • UCalgary Maps
  • UCalgary Directory
  • Academic Calendar
  • Libraries and Cultural Resources
View Item 
  •   PRISM Home
  • SurfNet
  • Surfnet
  • View Item
  •   PRISM Home
  • SurfNet
  • Surfnet
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Investigating menu discoverability on a digital tabletop in a public setting

Thumbnail
Author
Seto, Mindy
Scott, Stacey
Hancock, Mark
Accessioned
2015-07-30T20:34:08Z
2015-07-30T23:02:43Z
Available
2015-07-30T20:34:08Z
2015-07-30T23:02:43Z
Issued
2012
Type
unknown
Metadata
Show full item record

Abstract
A common challenge to the design of digital tabletops for public settings is how to effectively invite and guide passersby--who often have no prior experience with such technology--to interact using unfamiliar interaction methods and interfaces. We characterize such enticement from the system interface as the system's discoverability. A particular challenge to modern surface interfaces is the discoverability of system functionality: does the system require gestures? are there system menus? if so, how are they invoked? This research focuses on the discoverability of system menus on digital tabletops designed for public settings. An observational study of menu invocation methods in a museum setting is reported. Study findings suggest that discernible and recognizable interface elements, such as buttons, supported by the use of animation, can effectively attract and guide the discovery of menus. Design recommendations for improving menu discoverability are also presented.
Refereed
Yes
Url
http://dx.doi.org/10.1145/2396636.2396647
Publisher
ACM
Doi
http://dx.doi.org/10.1145/2396636.2396647
Uri
http://hdl.handle.net/1880/50518
http://hdl.handle.net/1880/50774
Collections
  • Surfnet

Browse

All of PRISMCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

Download Results

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

  • Email
  • SMS
  • 403.220.8895
  • Live Chat

Energize: The Campaign for Eyes High

Privacy Policy
Website feedback

University of Calgary
2500 University Drive NW
Calgary, AB T2N 1N4
CANADA

Copyright © 2017