Please use this identifier to cite or link to this item:
Title: The individual and the group in console gaming
Authors: Voida, Amy
Carpendale, Sheelagh
Greenberg, Saul
Issue Date: 2010
Publisher: ACM
Abstract: In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer within a gaming group as well as practices that emphasized the gaming group as a whole. We relate each of these practices, where possible, to specific elements of the game design including game mechanics, interaction design, and special effects design. We argue that the classic distinction between competitive and cooperative modes of gameplay does not fully transfer to account for the interpersonal dynamics within collocated gaming groups.
Appears in Collections:Papers

Files in This Item:
There are no files associated with this item.

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.