NAVIGATING THE ANIMATION JUNGLE

dc.contributor.authorWyvill, Brianeng
dc.date.accessioned2008-02-27T22:46:42Z
dc.date.available2008-02-27T22:46:42Z
dc.date.computerscience1999-05-27eng
dc.date.issued1988-05-25eng
dc.description.abstractThis tutorial paper presents an overview of 3D computer animation with an emphasis on motion control. A toxonomy of various motion control techniques is presented and examples are given. Also presented is the use of implicit surfaces (known as Soft Objects), for modelling and animation. The usefulness of this technique as applied to animation is shown along with a number of examples.eng
dc.description.notesWe are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.caeng
dc.identifier.department1988-305-17eng
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/31232
dc.identifier.urihttp://hdl.handle.net/1880/46241
dc.language.isoEngeng
dc.publisher.corporateUniversity of Calgaryeng
dc.publisher.facultyScienceeng
dc.subjectComputer Scienceeng
dc.titleNAVIGATING THE ANIMATION JUNGLEeng
dc.typeunknown
thesis.degree.disciplineComputer Scienceeng
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