Zeigler, Doug2005-08-112005-08-111996http://hdl.handle.net/1880/41362The purpose of the project was three fold: 1. To provide insight of the prevalence of adult problem gambling in the general popuiatlon; and 2. To provide an accurate estimate of adult problem gambling who are in a recovery program from other addiction(s); 3. Why VLT's were so stimulating to problem gamblers? Social research was conducted by utilizing the SOGS-R, a social research instrument to measure if a person is a problem gambler and if a person is a pathological gambler. The research was directed at the general population and people in a 12 step recovery program. The goal of the project was to help reduce problem gambling in the general population; and to prevent people in recovery or seeking recovery from other addictions to transfer their addictive behavior to gambling which could cause a relapse in their original addiction or suicide.1210478 bytesapplication/pdfenGambling -- Alberta -- PreventionGambling LiteratureProblem gambling : network project final report, 1995/1996technical report10.11575/PRISM/9717