Jacob, ChristianKelly, Justin2018-01-312018-01-312018-01-26http://hdl.handle.net/1880/106379evoExplore is a system designed to assist evolutionary design projects. Built in the Unity 3D game engine and designed with future development and expansion in mind, evoExplore allows the user to collect and visualize data from evolutionary design experiments in 3D. The user is provided the tools needed to breed their own evolving populations, record the results from such evolutionary experiments and then visualize the recorded data as a series of 3D columns and rings representing the recorded evolutionary experiments and their populations over time. evoExplore allows the user to dynamically explore their own evolutionary experiments, as well as those produced by other users, in order to better understand the data produced by these evolutionary systems. In this document we describe the features of evoExplore, the engine it was built in, the use of virtual reality in evoExplore and the contributions our system brings to the fieldengUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.Computer ScienceevoExplore: Multiscale Visualization for Evolutionary Design Historiesmaster thesis10.11575/PRISM/5460