Carpendale, SheelaghStraathof, Gerry2015-05-012015-06-222015-05-012015http://hdl.handle.net/11023/2217Current methods for determining where people are in front of large screens or displays are either expensive, require wearable tracking hardware or are limited in what kind of information they provide. I describe an alternative method to register where people are in the space in front of large screens or displays using multiple Microsoft Kinects. This configuration allows us to track the presence of individuals, and determine whether their hands are hovering above the surface or if their hands are touching it. I describe the limitations of the traditional Kinect arrangement when it comes to large screens and discuss how our approach can avoid these limitations while offering potential for new methods of interaction development. Our new tracking method provides an inspiration for further development of what can be accomplished with inexpensive input devices.engUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.Computer ScienceHuman Computer InteractionWhere is Every Body: Locating People Directly in Front of Large Screens using Multiple Kinectsmaster thesis10.11575/PRISM/28701