Van Dale, DanielYoung, JamesSharlin, Ehud2009-11-032009-11-032009-11-03http://hdl.handle.net/1880/47470We present a preliminary exploration of information visualization techniques for extracting social and emotive aspects of movement. Our glyph-based technique visualizes particular characteristics of a motion path or interaction sequence between two characters. In this paper we detail our efforts of creating glyphs that extract and expose underlying emotive and social aspects of the collocated physical interplay between a human and a robot.engUser interfacesgraphical user interfacesHuman factorsEmotion, motion, behaviour, glyph, visualizationExtracting Emotion From Movement: Representing Interactions as Glyphstechnical report2009-947-2610.11575/PRISM/31010