Wyvill, Brian2008-02-272008-02-271988-05-25http://hdl.handle.net/1880/46241This tutorial paper presents an overview of 3D computer animation with an emphasis on motion control. A toxonomy of various motion control techniques is presented and examples are given. Also presented is the use of implicit surfaces (known as Soft Objects), for modelling and animation. The usefulness of this technique as applied to animation is shown along with a number of examples.EngComputer ScienceNAVIGATING THE ANIMATION JUNGLEunknown1988-305-1710.11575/PRISM/31232