The Giant Walkthrough Brain Project: Interactive Medical Education for the Individual, Classroom, and Beyond

Advisor
Jacob, ChristianHushlak, Gerald
Author
Karaman, TatianaCommittee Member
Levy, RichardGadbois, Denis
Accessioned
2016-02-05T17:37:58ZAvailable
2016-02-05T17:37:58ZIssued
2016-02-05Submitted
2016Classification
Visualizationinteractive virtual education
virtual exploration tools
Subject
Design and Decorative ArtsInformation Science
Education
Education
Metadata
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Abstract
The last few decades of technological advancements provide many physical and virtual techniques of displaying information. Inspired by Joseph Bogen's idea of the Giant Walkthrough Brain, this thesis discusses the creation of three innovative methods that allow us to visualize and explore human brain anatomy. First is the Giant Walkthrough Brain Show: a live virtual tour of a 3D brain museum in collaboration with science speaker Jay Ingram and his band that educates and entertains the audience using stories and music. The second method is a standalone application that recreates elements from the show to provide a similar experience to individuals on their personal computers. Lastly, the Brain Slice Explorer is a blend of physical and virtual worlds: a sliced replica of a human brain can be taken apart and studied, while corresponding QR codes provide access to a web application with further information and details.Citation
Karaman, T. (2016). The Giant Walkthrough Brain Project: Interactive Medical Education for the Individual, Classroom, and Beyond (Unpublished master's thesis). University of Calgary, Calgary, AB. doi:10.11575/PRISM/28160Collections
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