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Expressive Distortion of Strokes and 3D Meshes

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Author
Neumann, Petra
Isenberg, Tobias
Carpendale, Sheelagh
Accessioned
2008-02-27T16:52:01Z
Available
2008-02-27T16:52:01Z
Computerscience
2005-03-15
Issued
2005-03-15
Subject
Computer Science
Type
unknown
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Abstract
We introduce methods for applying two-dimensional distortions in a manner that allows us to create three-dimensional variations of stroke-based models and 3D polygonal meshes. These variations can be achieved interactively, supporting the creation of expressive variations of a given 3D model or of strokes generated from it. In order to allow for a seamless integration into existing systems and to enable additional processing of both strokes and meshes, a pipeline approach is taken in both cases. In addition, we discuss the interaction possibilities arising from the interplay between the model orientation and the strokes or the geometry. Finally, to demonstrate the usability of the proposed methods we suggest several application domains.
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We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca
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University of Calgary
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Science
Doi
http://dx.doi.org/10.11575/PRISM/30500
Uri
http://hdl.handle.net/1880/45771
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