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Raptor: sketching games with a tabletop computer

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Author
Smith, J. David
Graham, T.C. Nicholas
Accessioned
2015-08-17T19:15:58Z
Available
2015-08-17T19:15:58Z
Issued
2010
Type
unknown
Metadata
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Abstract
Game sketching is used to identify enjoyable designs for digital games without the expense of fully implementing them. We present Raptor, a novel tool for sketching games. Raptor shows how table-top interaction can effectively support the ideation phase of game design by enabling collaboration in the design and testing process. Raptor heavily relies on simple gesture-based interaction, mixed-reality interaction involving physical props and digital artifacts, Wizard-of-Oz demonstration gameplay sketching, and fluid change of roles between designer and tester. An evaluation of Raptor using seven groups of three people showed that a sketching tool based on a tabletop computer indeed supports collaborative game sketching better than a more traditional PC-based tool.
Refereed
Yes
Url
http://dx.doi.org/10.1145/1920778.1920805
Publisher
ACM
Doi
http://dx.doi.org/10.1145/1920778.1920805
Uri
http://hdl.handle.net/1880/50955
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