GPU-based Compressive Volume Rendering

dc.contributor.advisorAlim, Usman
dc.contributor.authorRabbani, Md Reza
dc.contributor.committeememberWang, Mea
dc.date2018-02
dc.date.accessioned2018-01-19T01:02:13Z
dc.date.available2018-01-19T01:02:13Z
dc.date.issued2018-01-04
dc.description.abstractThere is an increasing demand in the scientific visualization community for high quality real time interactive volume renderers; but the goal of high quality in volume rendering degrades the performance of the volume renderer. The current advancements in graphics hardware has resulted in the adoptation of the GPU as a solution for the degradation issue in a volume renderer. However there is a caveat, with the use of the GPU as a solution; as the GPUs memory size and long data transfer times between CPU and GPU limit the performance of the GPU based volume renderer. The GPU based volume renderer performance issue can be resolved by rendering a subset of the pixels. By reducing the volume of data the computational costs are reduced. Then using a GPU based conjugate gradient solver we can reconstruct the full image which has the same quality as the original image. This dissertation will show how using GPUs and compressive rendering will optimize the performance of a volume renderer.en_US
dc.identifier.citationRabbani, M. R. (2018). GPU-based Compressive Volume Rendering (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca.en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/5366
dc.identifier.urihttp://hdl.handle.net/1880/106285
dc.language.isoenen_US
dc.publisher.facultyScienceen_US
dc.publisher.institutionUniversity of Calgaryen
dc.rightsUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.en_US
dc.subjectGPUen_US
dc.subject.classificationComputer Scienceen_US
dc.titleGPU-based Compressive Volume Renderingen_US
dc.typemaster thesisen_US
thesis.degree.disciplineComputer Scienceen_US
thesis.degree.grantorUniversity of Calgaryen_US
thesis.degree.nameMaster of Science (MSc)en_US
ucalgary.item.requestcopytrue
ucalgary.thesis.checklistI confirm that I have submitted all of the required forms to Faculty of Graduate Studies.en_US
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