Interview with James Terry re: Amnesia

dc.contributor.authorAycock, John
dc.date.accessioned2019-07-22T15:36:53Z
dc.date.available2019-07-22T15:36:53Z
dc.date.issued2019-07
dc.description.abstractThis is an interview with James Terry, conducted via email between June 25-30, 2019. He created the King Edward system for Cognetics, the company that developed the game Amnesia, which was eventually released by Electronic Arts in 1986 for the Apple II and other platforms. King Edward was used for the implementation of Amnesia as well as a Fraggle Rock game.en_US
dc.identifier.citationAycock, J. (2019). Interview with James Terry re: Amnesia. 1-5en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/36756
dc.identifier.urihttp://hdl.handle.net/1880/110655
dc.language.isoengen_US
dc.publisher.departmentComputer Scienceen_US
dc.publisher.facultyScienceen_US
dc.relation.ispartofseries2019-1112-04en_US
dc.rightsUnless otherwise indicated, this material is protected by copyright and has been made available with authorization from the copyright owner. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.en_US
dc.subjectinterviewen_US
dc.subjectretrogameen_US
dc.titleInterview with James Terry re: Amnesiaen_US
dc.typetechnical reporten_US
ucalgary.item.requestcopyfalseen_US
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