Timelines: simplifying the programming of lag compensation for the next generation of networked games
dc.contributor.author | Savery, Cheryl | |
dc.contributor.author | Graham, T.C. Nicholas | |
dc.date.accessioned | 2015-08-14T17:19:11Z | |
dc.date.available | 2015-08-14T17:19:11Z | |
dc.date.issued | 2012 | |
dc.description | In Multimedia Systems. | en_US |
dc.description.refereed | Yes | en_US |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/31483 | |
dc.identifier.uri | http://hdl.handle.net/1880/50947 | |
dc.title | Timelines: simplifying the programming of lag compensation for the next generation of networked games | en_US |
dc.type | unknown |
Files
License bundle
1 - 1 of 1
No Thumbnail Available
- Name:
- license.txt
- Size:
- 1.84 KB
- Format:
- Item-specific license agreed upon to submission
- Description: