Timelines: simplifying the programming of lag compensation for the next generation of networked games

dc.contributor.authorSavery, Cheryl
dc.contributor.authorGraham, T.C. Nicholas
dc.date.accessioned2015-08-14T17:19:11Z
dc.date.available2015-08-14T17:19:11Z
dc.date.issued2012
dc.descriptionIn Multimedia Systems.en_US
dc.description.refereedYesen_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/31483
dc.identifier.urihttp://hdl.handle.net/1880/50947
dc.titleTimelines: simplifying the programming of lag compensation for the next generation of networked gamesen_US
dc.typeunknown
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