Development of a video game addiction assessment for adults using the construct validation method
Date
2011
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Abstract
Description
Bibliography: p. 31-37
Many pages are in colour.
Includes copy of ethics approval. Original copy with original Partial Copyright Licence.
Many pages are in colour.
Includes copy of ethics approval. Original copy with original Partial Copyright Licence.
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Citation
Wong, U. (2011). Development of a video game addiction assessment for adults using the construct validation method (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. doi:10.11575/PRISM/4417