Mechanisms of Integrating Vibrotactile and Force Cues for 3D User Interaction within Virtual Environments
dc.contributor.advisor | Hu, Yaoping | |
dc.contributor.advisor | Martinuzzi, Robert | |
dc.contributor.author | Tarng, Stanley | |
dc.contributor.committeemember | Fapojuwo, Abraham O. | |
dc.contributor.committeemember | Nielsen, Jorgen | |
dc.date | 2018-11 | |
dc.date.accessioned | 2018-09-05T14:31:42Z | |
dc.date.available | 2018-09-05T14:31:42Z | |
dc.date.issued | 2018-08-29 | |
dc.description.abstract | A model for the mechanism of integration for vibrotactile and force cues in the haptic modality is important to facilitate task performance of human users in a three-dimensional (3D) virtual environment (VE). To investigate this mechanism, the research in this thesis used maximum likelihood estimation (MLE) and proposed proportional likelihood estimation (PLE) as the models of the integration. Two significant findings are as follows: (1) I found that based on the task accuracy, MLE was unable to integrate vibrotactile and force cues despite its ability to integrate cues of different modalities in literature; (2) Integration with PLE revealed that the mechanism of integration of vibrotactile and force cues may not be entirely additive as assumed in MLE. This work sheds an insight for proper model of integration between vibrotactile and force cues for interactive tasks in VEs. | en_US |
dc.identifier.citation | Tarng, S. (2018). Mechanisms of Integrating Vibrotactile and Force Cues for 3D User Interaction within Virtual Environments (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. doi:10.11575/PRISM/32876 | |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/32876 | |
dc.identifier.uri | http://hdl.handle.net/1880/107698 | |
dc.language.iso | eng | |
dc.publisher.faculty | Graduate Studies | |
dc.publisher.faculty | Schulich School of Engineering | |
dc.publisher.institution | University of Calgary | en |
dc.publisher.place | Calgary | en |
dc.rights | University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. | |
dc.subject | Virtual Reality | |
dc.subject | Haptics | |
dc.subject | Vibrotactile | |
dc.subject | Force Feedback | |
dc.subject | Multi-sensory | |
dc.subject.classification | Neuroscience | en_US |
dc.subject.classification | Engineering--Biomedical | en_US |
dc.subject.classification | Engineering--Electronics and Electrical | en_US |
dc.subject.classification | Psychology--Cognitive | en_US |
dc.subject.classification | Psychology--Experimental | en_US |
dc.title | Mechanisms of Integrating Vibrotactile and Force Cues for 3D User Interaction within Virtual Environments | |
dc.type | master thesis | |
thesis.degree.discipline | Electrical and Computer Engineering | |
thesis.degree.grantor | University of Calgary | |
thesis.degree.name | Master of Science (MSc) | |
ucalgary.item.requestcopy | true |