Designing video games with social, physical, and authorship gameplay

dc.contributor.advisorSharlin, Ehud
dc.contributor.advisorCosta Sousa, Mário
dc.contributor.authorLapides, Paul
dc.date.accessioned2017-12-18T22:29:00Z
dc.date.available2017-12-18T22:29:00Z
dc.date.issued2012
dc.descriptionBibliography: p. 132-135en
dc.descriptionMany pages are in colour.en
dc.format.extentxii, 147 leaves : ill. ; 30 cm.en
dc.identifier.citationLapides, P. (2012). Designing video games with social, physical, and authorship gameplay (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. doi:10.11575/PRISM/4629en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/4629
dc.identifier.urihttp://hdl.handle.net/1880/105630
dc.language.isoeng
dc.publisher.institutionUniversity of Calgaryen
dc.publisher.placeCalgaryen
dc.rightsUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.
dc.titleDesigning video games with social, physical, and authorship gameplay
dc.typemaster thesis
thesis.degree.disciplineComputer Science
thesis.degree.grantorUniversity of Calgary
thesis.degree.nameMaster of Science (MSc)
ucalgary.item.requestcopytrue
ucalgary.thesis.accessionTheses Collection 58.002:Box 2073 627942917
ucalgary.thesis.notesUARCen
ucalgary.thesis.uarcreleaseyen
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
2073-627942917-Lapides Paul.pdf
Size:
30.24 MB
Format:
Adobe Portable Document Format
Description:
Thesis
Collections