Augmented QArt: Interactive Art Recreation by Mobile Augmented Reality
dc.contributor.advisor | Alim, Usman | |
dc.contributor.advisor | Hushlak, Gerald | |
dc.contributor.author | Booshehrian, Mahnaz | |
dc.contributor.committeemember | Sharlin, Ehud | |
dc.date | 2024-05 | |
dc.date.accessioned | 2024-03-27T16:25:27Z | |
dc.date.available | 2024-03-27T16:25:27Z | |
dc.date.issued | 2024-03-21 | |
dc.description.abstract | The integration of technology into art galleries and museums has opened new avenues for enhancing visitors' experiences and addressing challenges related to accessibility, interactivity, and artistic attraction. Inspired by Picasso’s Cubism paintings and Augmented Reality technology, this thesis explores the design of aesthetically detectable codes, known as QArt codes, to enhance accessibility and visual appeal and to enrich traditional art experiences in settings where space and time are limited. The project aims to answer questions about how technology can be leveraged to enhance artistic environments, offer interactive access to artwork information, and seamlessly blend the actual and virtual realms. Through the implementation of QArt codes, people can easily access and explore various artworks, including Picasso's Harlequin paintings, while saving time and money. This approach offers visitors a chance to learn about different aspects of the artwork, such as style, techniques, and historical context. Interacting with QArt codes provides an engaging and memorable experience, leaving a lasting impression on visitors. A qualitative user study conducted at the end of the project revealed that QArt codes can provide a nuanced understanding of Picasso's artistic range and insight into the Cubism style through multiple dimensions. Overall, QArt codes are an effective and captivating way to share artworks with the world. | |
dc.identifier.citation | Booshehrian, M. (2024). Augmented QArt: interactive art recreation by mobile augmented reality (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. | |
dc.identifier.uri | https://hdl.handle.net/1880/118321 | |
dc.language.iso | en | |
dc.publisher.faculty | Science | |
dc.publisher.institution | University of Calgary | |
dc.rights | University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. | |
dc.subject.classification | Design and Decorative Arts | |
dc.subject.classification | Computer Science | |
dc.title | Augmented QArt: Interactive Art Recreation by Mobile Augmented Reality | |
dc.type | master thesis | |
thesis.degree.discipline | Computational Media Design | |
thesis.degree.grantor | University of Calgary | |
thesis.degree.name | Master of Science (MSc) | |
ucalgary.thesis.accesssetbystudent | I do not require a thesis withhold – my thesis will have open access and can be viewed and downloaded publicly as soon as possible. |