Interview with Garry Marsh re: Beatle Quest

dc.contributor.authorAycock, John
dc.date.accessioned2018-01-02T17:55:14Z
dc.date.available2018-01-02T17:55:14Z
dc.date.issued2017-12
dc.description.abstractThis is an interview with Garry Marsh, conducted via email on December 2–5, 2017. He created the text adventure game Beatle Quest, using The Quill. The game was released in 1985 for the ZX Spectrum and the Commodore 64 via his own publishing label, Number 9 Software.en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/5222
dc.identifier.urihttp://hdl.handle.net/1880/106226
dc.language.isoenen_US
dc.publisher.departmentComputer Scienceen_US
dc.publisher.facultyScienceen_US
dc.publisher.institutionUniversity of Calgaryen_US
dc.relation.ispartofseries2017-1101-08en_US
dc.subjectinterviewen_US
dc.subjectretrogameen_US
dc.titleInterview with Garry Marsh re: Beatle Questen_US
dc.typetechnical reporten_US
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