FORCE-BASED THINNING STRATEGY WITH SUB-PIXEL PRECISION
dc.contributor.author | Molaro, D. | eng |
dc.contributor.author | Parker, J.R. | eng |
dc.contributor.author | Jennings, C. | eng |
dc.date.accessioned | 2008-05-08T18:41:01Z | |
dc.date.available | 2008-05-08T18:41:01Z | |
dc.date.computerscience | 1999-05-27 | eng |
dc.date.issued | 1993-02-01 | eng |
dc.description.abstract | Most vision researchers would agree that the medial axis transform does not yield an ideal, or in some cases even acceptable, skeleton. For example, single pixel irregularities can produce gross changes in an otherwise simple skeleton. The problem of defining what is meant by skeleton and skeletal pixel is one that has been rarely addressed, but seems important. Here, a thinning strategy is proposed that is based on a definition of a 'skeletal pixel'. The basic idea is that a skeleton is a global property of a binary object, and that the boundary should be used to locate the skeletal pixels. | eng |
dc.description.notes | We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca | eng |
dc.identifier.department | 1993-504-9 | eng |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/30941 | |
dc.identifier.uri | http://hdl.handle.net/1880/46424 | |
dc.language.iso | Eng | eng |
dc.publisher.corporate | University of Calgary | eng |
dc.publisher.faculty | Science | eng |
dc.subject | Computer Science | eng |
dc.title | FORCE-BASED THINNING STRATEGY WITH SUB-PIXEL PRECISION | eng |
dc.type | unknown | |
thesis.degree.discipline | Computer Science | eng |
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