Kinect-based Gait Recognition Using Deep Learning

dc.contributor.advisorGavrilova, Marina L.
dc.contributor.authorBari, A S M Hossain
dc.contributor.committeememberJacobson, Michael J.
dc.contributor.committeememberKorobenko, Artem
dc.date2021-02
dc.date.accessioned2020-12-02T21:41:49Z
dc.date.available2020-12-02T21:41:49Z
dc.date.issued2020-11-27
dc.description.abstractAccurate gait recognition is of high significance for numerous industrial and consumer applications, including finance, virtual reality, online games, medical rehabilitation, collaborative space exploration, and others. This thesis proposes two novel deep learning architectures for a highly accurate and robust Kinect-based gait recognition. First, the architecture of the Deep Learning Neural Network (DLNN) is developed using two unique view and pose invariant geometric features. Second, the end-to-end training of a residual learning-based convolutional neural network, named KinectGaitNet, is proposed to enable even higher recognition performance without the necessity of extracting domain-specific handcrafted features. The performance of the DLNN architecture and KinectGaitNet are evaluated on two publicly available 3D skeleton-based gait datasets recorded with the Microsoft Kinect sensor. It is experimentally proven that the accuracy, precision, recall, and F-score of the DLNN architecture and KinectGaitNet are superior to the recent state-of-the-art methods for the Kinect skeleton-based gait recognition.en_US
dc.identifier.citationBari, A. S. M. Hossain. (2020). Kinect-based Gait Recognition Using Deep Learning (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca.en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/38415
dc.identifier.urihttp://hdl.handle.net/1880/112800
dc.language.isoengen_US
dc.publisher.facultyScienceen_US
dc.publisher.institutionUniversity of Calgaryen
dc.rightsUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.en_US
dc.subjectGait Recognitionen_US
dc.subjectDeep Learningen_US
dc.subjectMicrosoft Kinecten_US
dc.subjectResidual Neural Networken_US
dc.subjectBehavioral Biometricen_US
dc.subjectDeep Convolutional Neural Networken_US
dc.subject.classificationComputer Scienceen_US
dc.titleKinect-based Gait Recognition Using Deep Learningen_US
dc.typemaster thesisen_US
thesis.degree.disciplineComputer Scienceen_US
thesis.degree.grantorUniversity of Calgaryen_US
thesis.degree.nameMaster of Science (MSc)en_US
ucalgary.item.requestcopytrueen_US
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