User Interface Design Patterns for Wildlife-Related Camera Trap Image Analysis
dc.contributor.author | Greenberg, Saul | |
dc.contributor.author | Godin, Theresa I. | |
dc.contributor.author | Whittington, Jesse | |
dc.date.accessioned | 2019-07-30T15:47:04Z | |
dc.date.available | 2019-07-30T15:47:04Z | |
dc.date.issued | 2019-07-29 | |
dc.description.abstract | This paper describes and explains design patterns for software that supports how analysts can efficiently inspect and classify camera trap images for wildlife-related ecological attributes. Broadly speaking, a design pattern identifies a commonly occurring problem, and a general reusable design approach to solve that problem. A developer can then use that design approach to create a specific software solution appropriate to the particular situation under consideration. In particular, design patterns for camera trap image analysis by wildlife biologists address solutions to commonly occurring problems they face while inspecting a large number of images and entering ecological data describing image attributes. We developed design patterns for image classification based on our understanding of biologists’ needs that we acquired over eight years during development and application of the freely-available Timelapse image analysis system. For each design pattern presented, we describe the problem, a design approach that solves that problem, and a concrete example of how Timelapse addresses the design pattern. These design patterns can inform the design of other camera trap systems, and can help biologists assess how competing software products address their project-specific needs along with determining an efficient workflow. | en_US |
dc.identifier.citation | Greenberg, S., Godin, T., & Whittington, J. (2019). User Interface Design Patterns for Wildlife-Related Camera Trap Image Analysis. Report 2019-1114-06, Department of Computer Science, University of Calgary, Calgary, AB., Canada. 1-26. | en_US |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/36783 | |
dc.identifier.uri | http://hdl.handle.net/1880/110687 | |
dc.language.iso | eng | en_US |
dc.publisher.department | Computer Science | en_US |
dc.publisher.faculty | Science | en_US |
dc.relation.ispartofseries | 2019-1114-06 | |
dc.rights | Unless otherwise indicated, this material is protected by copyright and has been made available with authorization from the copyright owner. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. | en_US |
dc.subject | Camera traps | en_US |
dc.subject | image inspection | en_US |
dc.subject | data encoding and acquisition | en_US |
dc.subject | tagging | en_US |
dc.subject | wildlife monitoring | en_US |
dc.subject | design patterns | en_US |
dc.subject | human computer interaction | en_US |
dc.subject | experience design | en_US |
dc.title | User Interface Design Patterns for Wildlife-Related Camera Trap Image Analysis | en_US |
dc.type | technical report | en_US |
ucalgary.item.requestcopy | false | en_US |