Interview with Scott Cronce re: Disclone

dc.contributor.authorAycock, John Daniel
dc.date.accessioned2020-08-05T15:47:15Z
dc.date.available2020-08-05T15:47:15Z
dc.date.issued2020-07
dc.description.abstractThis is an interview with Scott Cronce, conducted via email between July 14-July 20, 2020, with follow-up questions via Zoom on July 21, 2020. He worked for Disclone, a service company that provided software duplication and copy protection for, among many others, the game company Electronic Arts.en_US
dc.identifier.citationAycock, J. D. (2020). Interview with Scott Cronce re: Disclone. Department of Computer Science, University of Calgary, Calgary, AB. pp. 1-15.en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/38062
dc.identifier.urihttp://hdl.handle.net/1880/112365
dc.language.isoengen_US
dc.publisher.departmentComputer Scienceen_US
dc.publisher.facultyScienceen_US
dc.relation.ispartofseries2020-1117-03en_US
dc.rightsUnless otherwise indicated, this material is protected by copyright and has been made available with authorization from the copyright owner. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.en_US
dc.subjectinterview, duplication, copy protectionen_US
dc.titleInterview with Scott Cronce re: Discloneen_US
dc.typetechnical reporten_US
ucalgary.item.requestcopytrueen_US
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