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dc.contributor.authorLangner, Ricardo
dc.contributor.authorBrosz, John
dc.contributor.authorDachselt, Raimund
dc.contributor.authorCarpendale, Sheelagh
dc.date.accessioned2015-07-30T20:29:04Z
dc.date.accessioned2015-07-30T23:01:55Z
dc.date.available2015-07-30T20:29:04Z
dc.date.available2015-07-30T23:01:55Z
dc.date.issued2010
dc.identifier.urihttp://hdl.handle.net/1880/50513
dc.identifier.urihttp://hdl.handle.net/1880/50769
dc.description.abstractWe present PhysicsBox, a collection of three multi-touch, physics-based, educational games. These games, based on concepts from elementary science have been designed to provide teachers with tools to enrich lessons and support experimentation. PhysicsBox combines two current trends, the introduction of multi-touch tabletops into classrooms and research on the use of simulated physics in tabletop applications. We also provide a Java library that supports hardware independent multi-touch event handling for several tabletops.en_US
dc.publisherACMen_US
dc.titlePhysicsBox: Playful Educational Tabletop Gamesen_US
dc.typeunknown
dc.description.refereedYesen_US
dc.publisher.urlhttp://dx.doi.org/10.1145/1936652.1936712en_US
dc.identifier.doi10.1145/1936652.1936712


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