Relationship between video game playing and gambling behavior in children and adolescents
Abstract
It is suggested that commercial video games and
gambling activities make use of similar types of
intermittent reinforcement schedules. This research seeks to examine the nature of this
relationship amongst children and adolescents. One hundred and four children from grades 4, 6, and 8 participated. A questionnaire exploring issues related to video game playing and gambling behavior was completed and a computerized blackjack game was individually administered.
Description
Thesis (M.A.) written for the Dept. of Educational and Counselling Psychology, McGill University.
Keywords
Gambling and teenagers, Video games and teenagers