REDUCING INTERFERENCE IN SINGLE DISPLAY GROUPWARE THROUGH TRANSPARENCY
dc.contributor.author | Zanella, Ana | eng |
dc.contributor.author | Greenberg, Saul | eng |
dc.date.accessioned | 2008-02-27T22:02:42Z | |
dc.date.available | 2008-02-27T22:02:42Z | |
dc.date.computerscience | 2001-02-07 | eng |
dc.date.issued | 2001-02-07 | eng |
dc.description.abstract | Single Display Groupware (SDG) supports face-to-face collaborators working over a single shared display, where all people have their own input device. Although SDG is simple in concept, there are surprisingly many problems in how interactions within SDG are managed. One problem is the potential for interference, where one person can raise an interface component (such as a menu or dialog box) in a way that hinders what another person is doing i.e., by obscuring another person's working area that happens to be underneath the raised component. We propose transparent interface components as one possible solution to interference: while one person can raise and interact with the component, others can see through it and can continue to work underneath it. To test this concept, we first implemented a simple SDG game using both opaque and transparent SDG menus. Through a controlled experiment, we then analyzed how interference affects peoples' performance across an opaque and transparent menu condition: a solo condition (where a person played alone) acts as our control. Our results show that the transparent menu did lessen the effect of interference, and that SDG players overwhelmingly preferred it to opaque menus. | eng |
dc.description.notes | We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca | eng |
dc.identifier.department | 2001-683-06 | eng |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/30745 | |
dc.identifier.uri | http://hdl.handle.net/1880/45865 | |
dc.language.iso | Eng | eng |
dc.publisher.corporate | University of Calgary | eng |
dc.publisher.faculty | Science | eng |
dc.subject | Computer Science | eng |
dc.title | REDUCING INTERFERENCE IN SINGLE DISPLAY GROUPWARE THROUGH TRANSPARENCY | eng |
dc.type | unknown | |
thesis.degree.discipline | Computer Science | eng |