Interview with Steven Boykey Sidley re: Entombed

dc.contributor.authorAycock, John
dc.date.accessioned2016-10-18T22:10:49Z
dc.date.available2016-10-18T22:10:49Z
dc.date.issued2016-10-18
dc.description.abstractThis is an interview with Steven Boykey Sidley, conducted via email on October 1–2, 2016. He programmed the Atari 2600 game Entombed while working at Western Technologies, which was published by US Games in 1982, and also worked on a number of other games for different platforms. This work received ethics approval from the University of Calgary’s Conjoint Faculties Research Ethics Board, file REB16-1235. Both interviewer and interviewee have agreed to release this interview under a Creative Commons Attribution-ShareAlike 3.0 Unported License.1en_US
dc.description.refereedNoen_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/30292
dc.identifier.urihttp://hdl.handle.net/1880/51724
dc.language.isoenen_US
dc.publisher.departmentComputer Scienceen_US
dc.publisher.facultyScienceen_US
dc.publisher.institutionUniversity of Calgaryen_US
dc.relation.ispartofseries2016-1090-09;
dc.subjectInterviewen_US
dc.subjectAtarien_US
dc.subjectgamesen_US
dc.subjectEntombeden_US
dc.titleInterview with Steven Boykey Sidley re: Entombeden_US
dc.typetechnical reporten_US
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